Lodge Event
In
Exec
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Target
Melee Base Object Reference
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Log Component
BPLodge Component Info Structure
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Other Actor
Actor Object Reference
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Other Comp
Primitive Component Object Reference
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Other Comp Collision Channel
ECollisionChannel Enum
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Hit Surface Properties
BPHit Surface Properties Structure
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Normal Impulse
Vector
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Hit
Hit Result Structure (by ref)
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Out
Exec
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