Example Template > Melee Base > Lodge Event

Lodge Event

Lodge Event

Inputs

In
Exec

Target
Melee Base Object Reference

Log Component
BPLodge Component Info Structure

Other Actor
Actor Object Reference

Other Comp
Primitive Component Object Reference

Other Comp Collision Channel
ECollisionChannel Enum

Hit Surface Properties
BPHit Surface Properties Structure

Normal Impulse
Vector

Hit
Hit Result Structure (by ref)

Outputs

Out
Exec