OpenVRExpansion Plugin > Open VRExpansion Function Library > CreateCameraTexture2D

CreateCameraTexture2D

Create Camera Render Target, automatically pulls the correct texture size and format

Inputs

In
Exec

Camera Handle
BPOpen VRCamera Handle Structure (by ref)

Frame Type
EOpenVRCameraFrameType Enum

Outputs

On Succeeded
Exec

On Success

On Failed
Exec

On Failure

Return Value
Texture 2D Object Reference

Create Camera Render Target, automatically pulls the correct texture size and format