VR Expansion Plugin > GS Melee > Update Hand Position and Rotation

Update Hand Position and Rotation

UpdateHand location and rotation on the shaft in the X axis
If primary hand is false then it will do the secondary hand
World location is of the pivot generally, I have it passing in so people can snap
LocDifference returns the relative distance of the change in position (or zero if there was none).

Inputs

In
Exec

Target
GS Melee Object Reference

Hand Pair
BPGrip Pair Structure

Hand World Transform
Transform

Update Location
Boolean

Update Rotation
Boolean

Outputs

Out
Exec

Loc Difference
Vector

Rot Difference
Float (single-precision)