* This is called client side to make a replicated movement mode change that hits the server in the saved move.
*
* Custom Movement Mode is currently limited to 0 - 8, the index's 0 and 1 are currently used up for the plugin movement modes.
* So setting it to 0 or 1 would be Climbing, and LowGrav respectivly, this leaves 2-8 as open index's for use.
* For a total of 6 Custom movement modes past the currently implemented plugin ones.
In
Exec
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Target
VRBase Character Movement Component Object Reference
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New Movement Mode
EVRConjoinedMovementModes Enum
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Out
Exec
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