VR Expansion Plugin > VREPhysical Animation Component > Setup Welded Bone Driver

Setup Welded Bone Driver

Call to setup the welded body driver, initializes all mappings and caches shape contexts
Requires that SetSkeletalMesh be called first

Inputs

In
Exec

Target
VREPhysical Animation Component Object Reference

Base Bone Names
Array of Names

Outputs

Out
Exec