VR Expansion Plugin > VRGesture Component > Begin Recording

Begin Recording

Function to begin recording a gesture for detection or saving
*
* bRunDetection: Should we detect gestures or only record them
* bFlattenGestue: Should we flatten the gesture into 2 dimensions (more stable detection and recording, less pretty visually)
* bDrawGesture: Should we draw the gesture during recording of it
* bDrawAsSpline: If true we will use spline meshes, if false we will draw as debug lines
* SamplingHTZ: How many times a second we will record a gesture point, recording is done with a timer now, i would steer away
* from htz > possible frames as that could cause double timer updates with how timers are implemented.
* SampleBufferSize: How many points we will store in history at a time
* ClampingTolerance: If larger than 0.0, we will clamp points to a grid of this size

Inputs

In
Exec

Target
VRGesture Component Object Reference

Run Detection
Boolean

Flatten Gesture
Boolean

Draw Gesture
Boolean

Draw as Spline
Boolean

Sampling HTZ
Integer

Sample Buffer Size
Integer

Clamping Tolerance
Float (single-precision)

Outputs

Out
Exec