ReCalculates the current angle, sets it on the back end, and returns it
If allow throwing events is true then it will trigger the callbacks for state changes as well
In
Exec
|
|
Target
VRLever Component Object Reference
|
|
Allow Throwing Events
Boolean
|
Out
Exec
|
|
Return Value
Float (single-precision)
|
ReCalculates the current angle, sets it on the back end, and returns it |