Generate Tris from Box Plane Intersection
In
Exec
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Target
VRRender Target Manager Object Reference
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Prim to Box Check
Primitive Component Object Reference
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World Transform Of Plane
Transform
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Local Projection Plane
Plane Structure (by ref)
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Plane Size
Vector 2D Structure
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UVColor
Color Structure
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Out
Exec
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Out Tris
Array of Canvas UVTri Structures
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Return Value
Boolean
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Generate Tris from Box Plane Intersection |