This is overidden for the VR Character to re-set physics location
If updating the capsule height in VR you should be using this function or SetCapsuleHalfHeightVR
Change the capsule size. This is the unscaled size, before component scale is applied.
In
Exec
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Target
VRRoot Component Object Reference
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New Radius
Float (single-precision)
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New Half Height
Float (single-precision)
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Update Overlaps
Boolean
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Out
Exec
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