Example Template > Vive Pawn Character > Select Object from Hit Array

Select Object from Hit Array

Select Object from Hit Array

Inputs

In
Exec

Target
Vive Pawn Character Object Reference

Hits
Array of Hit Result Structures

Relevant Gameplay Tags
Gameplay Tag Container Structure

Hand
Grip Motion Controller Component Object Reference

Outputs

Out
Exec

Should Grip
Boolean

Object Implements Interface
Boolean

Object to Grip
Object Reference

World Transform
Transform

First Primitive Hit
Primitive Component Object Reference

Bone Name
Name

Impact Point
Vector