VR Expansion Plugin > Grip Motion Controller Component > Add Secondary Attachment to Grip by ID

Add Secondary Attachment to Grip by ID

Adds a secondary attachment point to the grip

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Grip ID
Byte

Secondary Point Component
Scene Component Object Reference

Original Transform
Transform (by ref)

Transform Is Already Relative
Boolean

Lerp to Time
Float (single-precision)

Is Slot Grip
Boolean

Secondary Slot Name
Name

Outputs

Out
Exec

Return Value
Boolean

Adds a secondary attachment point to the grip