VR Expansion Plugin > Grip Motion Controller Component

Grip Motion Controller Component

Nodes

Add Secondary Attachment Point
Add Secondary Attachment to Grip
Add Secondary Attachment to Grip by ID
Cancel Global Lerp to Hand
Convert to Controller Relative Transform
Convert to Grip Relative Transform
CreateGripRelativeAdditionTransform
DestroyPhysicsHandle
Drop Actor
Drop Component
Drop Grip
Drop Object
Drop Object by Interface
Drop and Socket Grip
Drop and Socket Object
Get All Grips
Get Controller Device ID
Get Grip Mass
Get Grip by Actor
Get Grip by Component
Get Grip by ID
Get Grip by Object
Get Gripped Actors
Get Gripped Components
Get Gripped Object Transform
Get Gripped Objects
Get Is Component Held
Get Is Held
Get Is Object Held
Get Is Secondary Attachment
Get Physics Constraint Force
Get Physics Velocities
GetFirstActiveGrip
GetGripDistance
GetPhysicsHandleSettings
GetPivotLocation
GetPivotTransform
Grip Actor
Grip Component
Grip Controller Is Tracked
Grip Object
Grip Object by Interface
HandType
Has Gripped Objects
HasGripAuthority
HasGripAuthorityForObject
HasGripMovementAuthority
IsLocallyControlled
Post Teleport Move Gripped Objects
Remove Secondary Attachment Point
Remove Secondary Attachment from Grip
Remove Secondary Attachment from Grip by ID
Set Custom Pivot Component
Set Grip Addition Transform
Set Grip Collision Type
Set Grip Hybrid Lock
Set Grip Late Update Setting
Set Grip Paused
Set Grip Relative Transform
Set Grip Stiffness and Damping
Set Paused Transform
SetPhysicsHandleSettings
SetUpPhysicsHandle
Teleport Move Grip
Teleport Move Gripped Actor
Teleport Move Gripped Component
Teleport Move Grips
UpdatePhysicsHandle
UpdatePhysicsHandleTransform