VR Expansion Plugin > Grip Motion Controller Component > Drop Object

Drop Object

Auto drop any uobject that is/root is a primitive component and has the VR Grip Interface
If an object is passed in it will attempt to drop it, otherwise it will attempt to find and drop the given grip id

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Object to Drop
Object Reference

Grip Id to Drop
Byte

Simulate
Boolean

Optional Angular Velocity
Vector

Optional Linear Velocity
Vector

Outputs

Out
Exec

Return Value
Boolean

Auto drop any uobject that is/root is a primitive component and has the VR Grip Interface
If an object is passed in it will attempt to drop it, otherwise it will attempt to find and drop the given grip id