Grip a component
In
Exec
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Target
Grip Motion Controller Component Object Reference
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Component to Grip
Primitive Component Object Reference
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World Offset
Transform (by ref)
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World Offset Is Relative
Boolean
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Optionalsnap to Socket Name
Name
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Optional Bone to Grip Name
Name
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Grip Collision Type
EGripCollisionType Enum
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Grip Late Update Setting
EGripLateUpdateSettings Enum
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Grip Movement Replication Setting
EGripMovementReplicationSettings Enum
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Grip Stiffness
Float (single-precision)
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Grip Damping
Float (single-precision)
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Is Slot Grip
Boolean
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Out
Exec
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Return Value
Boolean
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Grip a component |