VR Expansion Plugin > Grip Motion Controller Component > Grip Object by Interface

Grip Object by Interface

Auto grip any uobject that is/root is a primitive component

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Object to Grip
Object Reference

World Offset
Transform (by ref)

World Offset Is Relative
Boolean

Optional Bone to Grip Name
Name

Optional Snap to Socket Name
Name

Is Slot Grip
Boolean

Outputs

Out
Exec

Return Value
Boolean

Auto grip any uobject that is/root is a primitive component