VR Expansion Plugin > Grip Motion Controller Component > GetFirstActiveGrip

GetFirstActiveGrip

Get the first active and valid grip (local and remote auth both, priority remote)
Returns false is there is none

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Outputs

Out
Exec

First Active Grip
BPActor Grip Information Structure

Return Value
Boolean

Get the first active and valid grip (local and remote auth both, priority remote)
Returns false is there is none