VR Expansion Plugin > Grip Motion Controller Component > Post Teleport Move Gripped Objects

Post Teleport Move Gripped Objects

After teleporting a pawn you NEED to call this, otherwise gripped objects will travel with a sweeped move and can get caught on geometry
The base Teleport() function automatically calls this already, but when you manually set location you should do it yourself.

Inputs

In
Exec

Target
Grip Motion Controller Component Object Reference

Outputs

Out
Exec