Re-creates a physics handle for this grip
If bFullyRecreate is true then it will set all of the handle properties, if not then it will only reset the physics actors and COM positions
In
Exec
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Target
Grip Motion Controller Component Object Reference
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Grip
BPActor Grip Information Structure (by ref)
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Fully Recreate
Boolean
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Out
Exec
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Return Value
Boolean
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Re-creates a physics handle for this grip |