VR Expansion Plugin > Hand Socket Component > Get Hand Socket Component from Object

Get Hand Socket Component from Object

Returns the defined hand socket component (if it exists, you need to valid check the return!
If it is a valid return you can then cast to your projects base socket class and handle whatever logic you want

Inputs

In
Exec

Object to Check
Object Reference

Socket Name
Name

Outputs

Out
Exec

Return Value
Hand Socket Component Object Reference

Returns the defined hand socket component (if it exists, you need to valid check the return!
If it is a valid return you can then cast to your projects base socket class and handle whatever logic you want