VR Expansion Plugin > VRExpansion Function Library > Are Components Ignoring Collisions

Are Components Ignoring Collisions

Returns if the component is ignoring collisions with the specific component
This does not check per bone, but rather at scale if any part of them are ignoring each other

Inputs

In
Exec

Prim 1
Primitive Component Object Reference

Prim 2
Primitive Component Object Reference

Outputs

Out
Exec

Return Value
Boolean

Returns if the component is ignoring collisions with the specific component
This does not check per bone, but rather at scale if any part of them are ignoring each other