Applies a delta rotation around a pivot point, if bUseOriginalYawOnly is true then it only takes the original Yaw into account (characters)
In
Exec
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Rotation Delta
Rotator
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Original Location
Vector
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Original Rotation
Rotator
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Pivot Point
Vector
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Use Original Yaw Only
Boolean
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Out
Exec
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New Location
Vector
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New Rotation
Rotator
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