VR Expansion Plugin Documentation

4.8.Parent Relative Attachment Component

What is it?

A Component that is designed to be used for things like inventory locations, HMD decoupled menu systems, body attachment points, ect.

How do I use it?

  1. Add it as a child to a root component that has a camera component as well make sure it is at location 0,0,0

  2. Attach any other component to it at the location you want it to remain relative to the camera.

  3. Set what tolerances to follow (if any).

  4. It takes care of the rest.


Yaw Tolerance – Tolerance (in degrees) that it will allow before moving on this axis if it is not locked

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