MultiplayerGripping

The plugin fully support multiplayer gripping, however sticking to my core mantra of “flexibility at all stages” it still requires that the end user invoke the multiplayer use of the grip system. This way the end user can validate / manage the gripping however they want without being blocked by the plugins backend implementation.

 

The plugins template is a fully multiplayer example implementation of the plugins use and can be referenced regarding it.

 

#Flesh out multiplayer topics and information