4.6.VR Path Following Component
- This component alters the base pathfinding of the engine so that it works with the offset VR capsule. There are special path finding functions added to the VR Character to work with it but the normal SimpleMoveToLocation node should work as well.
How do I use it?
- Will be used automatically by any VRCharacter who is being controlled by a VR Player Controller
Networked / Multiplayer Setup
You shouldn’t have to do anything different as along as you use the VR Player Controller. You WILL need to run client side navigation by using the “Allow Navigation Mesh For Clients” in the editor though.