Patch Notes

1.2.Revised LerpToHand GS - 06/04/19

Revised the LerpToHand grip script to work a bit differently.

LerpSpeed is now LerpDuration and is the number of seconds that you want the lerp to take.

LerpMinSpeed is a new var that defines the minimum speed in UU per second that you want the object to have (from initial distance on grip to the hand across the LerpDuration). It scales the LerpDuration in order to maintain this minimum speed.

LerpMaxSpeed is the same as above except for maximum speed.

The lerp curve now when used, only uses the 0.0 – 1.0 range of the curve and it maps the above variables to this curve.

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