An interactable static mesh that can be pushed to activate any effect you’d like. There are 3 button types (explained below), that allow you to quickly make buttons that work for whatever you need.
- Add the VRButton component to your desired blueprint or create a new component from the VRButton component to use the same logic in multiple blueprints
- Set the static mesh
- Adjust the details of the component to fit your needs.
- Add logic with the events and functions to drive your desired logic.
Power On/Off switch, Keyboard/Keypads, Elevator buttons, Doorbells, Emergency Stops, Big Red Buttons you shouldn’t push.