1.Initial 5.8 Patch Notes
Plugin Changes:
Fixed hand sockets attached to inverse scaled parent meshes giving the incorrect transform.
Fixed a bad edge case with the seated mode and character smoothing.
Added an event to seated mode that fires when the seating is repositioned (OnSeatingRepositioned).
Removed the inversed physics workaround, it can no longer function (waiting on engine fix hopefully for 5.8.1)

